Drogo Whitby, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He has achieved small success as a Soapmaker.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2600 sp.
Ernest Ashton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and is dressed in a clean brown cloak covering his clean studded leather. His small hat is riddled with cuts and holes. This brown eyed westerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Odo Stanley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered shield and tarnished glaive as well. His chestnut hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Fighting. Flaws: Secretive, Lazy. Bonds: Military, Family. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 1 Minor magic item.
Kyle Shelby, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Blacksmith father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 4 (-3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Ernest Sharps, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is physically well-built. His golden hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Sensitive, Mundane. Bonds: Nature, Criminal record. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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