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NPC Generator

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Advanced [show]


Clerebold Clayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his hand crossbow. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Clerebold Clayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his auburn hair well, parting it to the right. His brown eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Adventurer, Job, Rich, Family. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Hubert Mitchell, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His chestnut hair is knotted and matted. He has amber eyes and a blue hat with a brown feather.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Soapmaker, who enjoyed hunting, Randal was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Ugly. Bonds: Guardian, Criminal record, Nature, Military. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Randal Hartford, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky grey painted plate armor. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Secretive. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Arnold Kitchur, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor, and he perpetually has his scythe ready. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Gardener profession.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Joker, Logical. Bonds: Job, Adventurer. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Merton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Lapis lazuli (15 gp).


Social Check DCs

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