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NPC Generator

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Advanced [show]


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His golden hair is singed and shortened. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Courier, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has worked as a Carter like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Lapis lazuli (6 gp). White pearl (40 gp). Jade (40 gp).


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. His skin is fair and his fingers are delicate and long. His black hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. A gifted student he started as a Shoemaker, but he got bored and became a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Godfrey Springfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Aquamarine (500 gp). Amethyst (40 gp). Amber (40 gp).


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Spice Merchant, Randal learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to be a cook again

Flaws: Shy. Bonds: Enemies, Job, Immigrant, Rich. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Randal Wakefield, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the east his family was never financially stable. In his 12th year, his parents were killed by a brigands raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Fortune-teller; and many brigands want him driven away

Ideals: Impeccable. Bonds: Enemies, Poor, Adventurer, Has a crush. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Diggory Hadlee, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Buckler.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his white robe and has his crossbow always slung over his shoulder. His whole body is exceptionally muscular. His hair is black and very short. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Bonds: Immigrant, Religious, Mentor. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

John Gresham, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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