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NPC Generator

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Advanced [show]


Ralf Clapham, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has done his best to style his black hair to look like a famous performer. His blue eyes peer out from beneath his top brown hat.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He is an amazing painter.

History: Born in the south to a Herbalist, Ralf learned a great deal about his mother's area of expertise. His childhood dream was to be a Brewer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Ralf Clapham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear white tank tops with black pants. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and doesn't want to be a miner and was forced into it by his family

Ideals: Justice. Flaws: Cynical. Bonds: Poor, Religious, Family. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Gilbert Allerton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Thomas Reid, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Addict, PTSD. Bonds: Poor. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Thomas Reid, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Miles Colby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: A deep hatred of drow; and revenge

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Miles Colby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 5 (-3)12 (+1)
Skills Animal Handling -1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Brown-green garnet (60 gp).


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Spice Merchant in town.

History: Born in the south to a Spice Merchant, Arnold learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Spice Merchant like his father before him.

Motivation: To be a Tanner again.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Byron, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs

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