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Advanced [show]


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small mountains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Bradford, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +7

Possessions: 4000 sp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized green coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a crush on the local Layabout; and he wants revenge against drow

Ideals: Athletic. Bonds: Has a crush, Religious, Enemies. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Gerard Remington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Mentor, Adventurer. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Lewis Altham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 14000 cp. Brass mug with jade inlays (100 gp). A small bag of saffron. (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and likes to wear red tank tops with blue pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful brothel owner made him what he is. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Has a crush, Mentor, In love, Family. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Tourmaline (140 gp). Obsidian (15 gp). Moss agate (15 gp).


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has wavy chestnut hair. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Marshal business at a young age. A gifted student he started as a Scribe, but he got bored and became a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Aquan, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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