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NPC Generator

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Advanced [show]


Clerebold Bing, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a violet and white handkerchief worn on his left side. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Clerebold studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, PTSD, Mundane. Bonds: Military, Job. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Clerebold Bing, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright tan suits and hats. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Gifted, Athletic. Flaws: Racist, Lazy. Bonds: Rich. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Arnold Byron, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp. Moonstone (60 gp).


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. Gunter was born on a far northern forest where he grew up under the tutelage of his father, an expert Crown-heir. He left for the north, certain he would find work there.

Motivation: Money/treasure; and wishes to resurrect an old love

Flaws: Addict, Shy. Bonds: Rich, Immigrant, In love. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Gunter Burton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Trym Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. His auburn hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Adventurer, Rich. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Trym Norton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1100 sp.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright violet suits and hats. His silver hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Healer soon after.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Rich, Job, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Gomory Tatum, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Jet (50 gp). Freshwater pearl (9 gp). Coral (50 gp).


Social Check DCs

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