Lewis Addington, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has styled his golden hair well, parting it to the left. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Money/treasure.
Ideals: Joker, Athletic. Bonds: Attractive, Guardian, Rich. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 48000 sp. Deep blue spinel (300 gp). 1 Minor magic item.
Don Richie, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His moppish silver hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.
History: When he was but 6 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Rich, Attractive, Immigrant. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Alexandrite (200 gp).
Dustin Garfield, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue cloak. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions
Flaws: Shy, Addict. Bonds: Military, Religious, Family. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Masterwork manacles.
Roland Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown cloak and cross-gartered grey stockings. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Lazy, PTSD. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Red-brown spinel (70 gp). Zircon (20 gp). Banded agate (15 gp). 5 Acid flasks.
Geoffrey Beckwith, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His long blonde hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Geoffrey studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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