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NPC Generator

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Advanced [show]


Adam Adley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Adam Adley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)3 (-4)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Chester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan shirt with thin white vertical stripes and yellow pants. He is tall, broad shouldered and powerfully built. He wears his brown hair up. His eyes are likewise green.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Mercenary soon after.

Motivation: A deep hatred of orcs; and to be a mortician again

Ideals: Persistence, Fighting. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Trym Chester, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His chestnut hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Arnold was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Arnold Wesley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dean Trollope, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears black cloth garments or leather armor and is in decent physical shape. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Insane. Bonds: Family, Rich, Nature. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Dean Trollope, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)7 (-2) 10 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Abram, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black, dusty cloak. He sports a flattop hair cut. His eyes are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast mountains. Anselm was born on a far western mountains where he grew up under the tutelage of his father, an expert Beggar. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and to reunite with his absent father

Ideals: Logical. Flaws: Greedy. Bonds: Immigrant, Family, Nature, Adventurer. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Anselm Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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