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Advanced [show]


Alexandre Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly daggers and sais. He has wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Alston, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Deception +7, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Sard (40 gp). Iolite (40 gp). Zircon (40 gp). Hematite (16 gp).


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves singing and to teach people singing more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Secretive, Insomniac. Bonds: Military, Poor. Occupation: Mason

Voice: Italian accent

Attributes [hide]

John Tickle, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of his god around his neck, and a axe on his belt. He wears a deerstalker hat to cover his moderate length red hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Attractive, Nature, Slave. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Lance Pickering, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Trey Fulton, Male Human [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Fulton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Antitoxin. 4 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Trym Hayley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He sports a long white beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He worked as a nervous Marshal and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Adventurer, Job. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Trym Hayley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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