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NPC Generator

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Advanced [show]


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Family, Has a crush. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Gerard Reed, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his white hair up. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Joker. Flaws: Lazy, Disease. Bonds: Job, Family. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Tim Hastings, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a green shirt with thin red vertical stripes and grey pants. He wears his black hair down. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Miles will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Tanner

Voice: American accent

Attributes [hide]

Miles Easton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Orc, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp. Blue star sapphire (900 gp). Hematite (7 gp). Smoky quartz (50 gp).


Social Check DCs


Kyle Brixton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his warhammer. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kyle was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Passionate, Opinionated, Persistence. Flaws: Ugly. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Kyle Brixton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bowyer does. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bowyer.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Justice. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Darby, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs

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