Rolf Blyth, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears a brown shirt with thin white vertical stripes and brown pants. He keeps his blonde hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Greedy, Depressed. Bonds: Attractive, Rich. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Moonstone (60 gp). 1 Minor magic item.
Adam Cornish, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and revenge
Ideals: Entrepeneur. Flaws: Insane, Shy, Secretive. Bonds: Immigrant, Enemies. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Trey Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His violet eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with music.
History: He was raised in a white middle class family as the only child. He worked as a nervous Fletcher and found it very stressful. He has never given up on his music dream.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Artistic. Flaws: Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6
Possessions: Just what you see.
Geoffrey Davenport, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His auburn hair is kept up in a ponytail inside a small hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Selfish. Bonds: Poor, Religious, Military. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp.
Geoffrey Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey broad hat and grey clothes. He has done his best to style his auburn hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.
History: The child of northern immigrants he idolized his mother. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Immigrant, Nature, Adventurer, Rich. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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