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William Rylan, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His chestnut hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He has achieved small success as a Shipwright.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Flaws: Antagonistic, Selfish. Bonds: Nature, Job, Family. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

William Rylan, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Silver pearl (70 gp). Amethyst (70 gp). Azurite (8 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket. He is muscular with a powerful set of arms. He has wavy white hair. His green eyes peer out from beneath his Stetson blue hat.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He got into the Guard business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Masseuse again; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Shy, Depressed. Bonds: Job, Rich. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Anselm Dalton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 18000 cp. 1 Superior lock.


Social Check DCs


Bertram Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Marshal profession.

History: When he was but 3 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Job, Immigrant. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Bertram Perry, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Citrine (40 gp).


Social Check DCs


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He is physically well-built. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Forgetful, Impulsive. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Stutters

Attributes [hide]

Godfrey Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Alchemist’s fire. 2 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Roland was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Roland Garrick, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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