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NPC Generator

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Advanced [show]


Ralf Clifford, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky tan painted plate armor. He is muscular with a powerful set of arms. His hair is brown, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. After coming to the age of reason, Ralf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Ralf Clifford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Hunter Woods, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Religious, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Hunter Woods, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His hair is blonde and curly. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Assassin in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Assassin.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Kody Sutherland, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Bertram Elton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His silver hair is braided into rings. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: Born in the west to a Courier, Bertram learned a great deal about his father's area of expertise. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Religious, Job, Criminal record. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Bertram Elton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. Silver comb with moonstones (900 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Diggory Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern.

Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Diggory Clapham, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Arcana +1, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 8000 cp. Red spinel (60 gp). Amber (60 gp). Jet (60 gp). Jasper (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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