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NPC Generator

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Advanced [show]


Aldous Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Stableman uniform. He wears his brown hair up. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and money/treasure

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Rich. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Badger, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)5 (-3) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a brown suit, white shirt, and brown tie. His tied-back hair is chestnut. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Alexandre Cooper, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a blue suit, black shirt, and grey tie. He is bald on top and has large auburn tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Sage for hire.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ernest Stanford, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Everburning torch. 2 Antitoxin. 3 Holy water.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, pastel, dusty cloak. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Doctor.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Rich, Mentor. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Balimaar Springfield, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hubert's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Hubert Remington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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