Diggory Ashton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He has moderate length chestnut hair. His eyes are hazel and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Norman Perry, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His hair is brown and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Reynard Graeme, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Carpenter does, and sports empty pouches on his belt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Reynard studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insane. Bonds: Job, Religious, Rich. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2200 sp.
Miles Cotton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his shortspear always slung over his shoulder. His hair is cut close to his head. He wears an eyepatch.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Clifton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey, dusty cloak. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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