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NPC Generator

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Advanced [show]


Theobald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Theobald will drive conversation. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Attractive, Military, Mentor, Adventurer, Religious. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Theobald Cholmondeley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 9 (-1)10 (+0)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His auburn hair, when down, is lengthy. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Drogo Shelby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids.

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Bertram Royal, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Braxton, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, he is not a threatening figure. His white hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Gilbert Braxton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears baggy grey pantaloons and a tan scarf. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he's attracted to the pc

Flaws: Insane, Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Hallewell, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (16 gp). Rhodochrosite (16 gp). Sardonyx (60 gp).


Social Check DCs

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