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NPC Generator

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Advanced [show]


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized opal on his right hand. He has moderate length auburn hair. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Shane was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Gifted. Bonds: Rich, Adventurer, Attractive, Nature. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Shane Bentley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 4 Smokesticks. 1 Antitoxin.


Social Check DCs


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Persistence, Opinionated. Bonds: Rich, Attractive. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Randal Blakeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Guy Bing, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a robe, a symbol of magic around his neck, and a lance on his belt. His moppish chestnut hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting, Disciplined. Flaws: Addict, Insane. Bonds: Rich. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Guy Bing, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Ugly, Disease, Antagonistic. Bonds: Has a crush, Poor. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Simon Marley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Religion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Auran, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Blue sapphire (500 gp). Blue star sapphire (500 gp).


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy brown hair. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insane, Racist. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Kody Lincoln, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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