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NPC Generator

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Advanced [show]


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear green pants and tee shirts. He wears his golden hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Miller, Aldous learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Miller for hire.

Motivation: To be a Hunter again.

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Aldous Tatum, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 3 Thunderstones. 1 Holy water.


Social Check DCs


Conrad Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a pastel and violet robe with the hood down. His black hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Military, Poor. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Conrad Berkeley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears many layers of old clothing at all times. He sports a long black beard, and similarly colored long hair. He has brown eyes and a blue hat with a grey feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Sensitive, Insomniac. Bonds: Poor, Family. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Conrad Barlow, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. He wears a colorful flower in his black hair. His eyes are amber and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Jocelyn Kensley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His eyes are likewise violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anthony was born in the west. At a young age he loved to build and create. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice, Persistence, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Anthony Coombs, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 13000 sp. 2 Holy water. 2 Holy water.


Social Check DCs

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