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NPC Generator

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Advanced [show]


Everard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a red and black robe with the hood down. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Sculptor soon after.

Motivation: To be a Assassin again.

Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Family. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Everard Tattersall, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Breastplate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries whips. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: He feels that his past leaves him morally obligated to help; and regain custody of his daughter

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Adventurer, Criminal record. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Alexandre Clapham, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear grey tank tops with yellow pants. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Alex Branson, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered greataxe and tarnished monstrous two handed axe as well. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Selfish, Insomniac. Bonds: Attractive, Criminal record, Adventurer. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Richard Weld, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)17 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hunter Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His golden hair is heavily combed to the right. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Cynical. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Hunter Allerton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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