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NPC Generator

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Advanced [show]


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Body Guard, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Bonds: Adventurer, Criminal record, Poor. Occupation: Miner

Voice: Whispers

Attributes [hide]

Guy Westcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he is dressed in a clean violet cloak covering his clean studded leather. He keeps his silver hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Family. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Henry Livingstone, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Sylvan, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Moss agate (16 gp). Smoky quartz (50 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Logical. Flaws: Ugly, Sensitive, Lazy. Bonds: Rich, Military. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Manfred Weston, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. Red-brown spinel (80 gp). Obsidian (16 gp). Obsidian (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt with thin white vertical stripes and green pants. He wears his red hair down. His eyes are likewise violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. A gifted student he started as a Banker, but he got bored and became a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Insomniac, Forgetful, Impulsive. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Reynard Fawcett, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 7 (-2)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 8
Languages Common, Terran, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. His black hair, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Attractive, Guardian, Rich. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Drogo Barlow, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Superior lock. 1 Good lock. 1 Healer’s kit.


Social Check DCs

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