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NPC Generator

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Advanced [show]


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Antagonistic, Disease, PTSD. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Northcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Kent, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears tight fitting clothing which further accentuates his frame. His hair is red and curly. His brown unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Mentor, Rich. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Patrick Kent, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. He has moderate length red hair. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Armorer in town.

History: He was born to loving parents in a slum to the south. He worked as a nervous Armorer and found it very stressful. He has drifted from career to career and currently works as a Armorer.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Athletic, Opinionated, Entrepeneur. Bonds: Job, Poor. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

William Payton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 9 (-1)7 (-2)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his lance. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He wants revenge against dire rats; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Rich, Enemies. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Peyton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Balimaar Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large white mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Balimaar was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Rutherford, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Tourmaline (120 gp).


Social Check DCs

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