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Roland Hornsby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His blue eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Criminal record. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Roland Hornsby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. Golden yellow topaz (900 gp). Rock crystal (30 gp). Deep blue spinel (900 gp). Black pearl (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His red hair is cut short with large spiked bangs in the front. This violet eyed easterner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Rolf Graeme, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chad Davenport, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Chad was born on a far eastern plains where he grew up under the tutelage of his father, an expert Carter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Chad Davenport, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Conrad Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, green cloak. His long golden hair reaches down to his waist. His brown eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Conrad hails from a village terrorized by dire rats. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He struck the Seamstress job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly. Bonds: Poor, Job, Family, Enemies, Immigrant. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Morley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. He keeps his red hair in a pixie cut. This gray eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed, Antagonistic. Bonds: Military, Nature, Debt. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Van Es, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 17 (+3)9 (-1)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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