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NPC Generator

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Advanced [show]


Randal Elton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He became a Miller soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Elton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 2 Alchemist’s fire. 7 Acid flasks. 1 Thunderstones.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fancy green suit. He keeps his white hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Server, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Pacifist. Bonds: Attractive, Criminal record, Poor, Nature. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Attractive, Family, Military. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Tim Tindall, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)8 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is still thick. His violet eyes peer out from beneath his broad blue hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: Conrad was raised in a hard working conservative environment. He worked as a nervous Spice Merchant and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Racist. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Conrad Jacobs, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: Azurite (14 gp). Coral (90 gp). Star rose quartz (60 gp). 1 Superior lock. 1 Disguise kit. 1 Average lock.


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear violet tank tops with grey pants. He has a white handlebar mustache and slicked back white hair. His green unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Bernard Harrington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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