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NPC Generator

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Advanced [show]


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is smooth and relatively long. He has green eyes and a white hat with a violet feather.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Layabout profession.

History: He was born into a rich family. He worked as a nervous Cook and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Job, Rich, Family, Adventurer. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Reynard Gracey, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 6 (-2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Malachite (12 gp). Silver pearl (120 gp).


Social Check DCs


Wymar Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a perfectly clean shirt and pair of pants. He wears his black hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Marston, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp. Aquamarine (900 gp). Hematite (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Randal hails from a village terrorized by brigands. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Military, Enemies. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Randal Anderton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 7 Acid flasks.


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He sports a flattop hair cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Mason business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to work out more often; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Miles Hastings, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Fighting. Flaws: Racist. Bonds: Military, Criminal record, Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Conrad Livingstone, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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