Peter Beitz, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his left hand. His auburn hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Entrepeneur, Artistic. Flaws: Addict, Mundane. Bonds: In love, Nature. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40000 sp. 1 Minor magic item.
Raymond Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a black handlebar mustache and slicked back black hair. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Simon Braxton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his auburn hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: Retire the richest man in the north.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Richard Colby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Slave, Adventurer, In love. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Alexandrite (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Balimaar Tinley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in white turtlenecks beneath a brown coat with black slacks. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Enemies, Nature. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. Star rose quartz (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
