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Advanced [show]


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a white suit. His chestnut hair is heavily combed to the right. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Theobald Woods, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carnelian (20 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length black hair. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Bricklayer father left him crippled. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Family, Rich. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Godfrey Yeardley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Charles Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his greataxe. His golden hair is cut short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Lincoln, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs


Raymond Preston, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black hair kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Preston, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Jade (70 gp).


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Emotional, Antagonistic. Bonds: Mentor, Immigrant, Criminal record. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Aldous Tickle, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)8 (-1) 17 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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