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Advanced [show]


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. He keeps his long red hair kept up in a rat tail. This gray eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Bonds: Guardian, Adventurer. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Winthrop, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aldous Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black leather gloves, a black jacket, and tight pants. His blonde hair is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.

History: Born in the east to a Slave Trader, Aldous learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Aldous Tenley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Clerebold Stansfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Stansfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears dark leathers with embroidery. His left leg appears badly burned and disfigured. He wears a colorful flower in his white hair. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and human compassion

Flaws: Racist, Fearful. Bonds: Attractive, Nature. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Charles Kendall, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. He has styled his brown hair well, parting it to the left. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. After months of barely getting by, Percival managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Percival Kitchur, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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