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NPC Generator

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Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long white hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Impeccable, Logical, Artistic. Flaws: Mundane, Depressed. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Rolf Melancon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Attractive, Mentor, Immigrant. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Theodoric Anderton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing music.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Tailor

Voice: French accent

Attributes [hide]

Odo Badger, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)8 (-1) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue leather gloves, a blue jacket, and tight pants. His deerstalker hat is riddled with cuts and holes. He has amber eyes and a blue hat with a white feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: French accent

Attributes [hide]

Robert Heiser, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his brown hair in a flapper bob. His eyes are hazel and beady.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Religious. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Gerald Hallewell, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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