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NPC Generator

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Advanced [show]


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with small hat. His hair is auburn and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Ideals: Optimist. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Peter Kirby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His brown hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born in the north. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Davenport, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Brown-green garnet (120 gp). Coral (120 gp).


Social Check DCs


Gilbert Oakes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown cloak and cross-gartered black stockings. He has white hair. This green eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many goblins want him driven away; and he's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Gilbert Oakes, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 2 Alchemist’s fire.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple brown line shooting up and back down. He keeps his long black hair kept up in a rat tail. He has several tiny topaz earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Flaws: Secretive. Bonds: Rich, Adventurer, Mentor. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Melancon, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Rylan, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His whole body is exceptionally muscular. He has brown hair. His eyes are hazel and catlike.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Poor, Religious. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Rylan, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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