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NPC Generator

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Advanced [show]


Solomon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Poor, Has a crush. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Solomon Hadleigh, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His white hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Job, Family, Criminal record. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Peter Kendal, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Gomory studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Architect job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Selfish, Hedonist. Bonds: Job. Occupation: Architect

Voice: German accent

Attributes [hide]

Gomory Paxton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Moreno, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Miner does. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Odo was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a miner and was forced into it by his family

Ideals: Persistence, Logical. Bonds: Job, Family, Slave. Occupation: Miner

Voice: French accent

Attributes [hide]

Odo Moreno, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Athletics +1, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Anthony Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His golden hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Addict, Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Yorke, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 16000 cp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs

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