Robert Ogden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His red hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can't help but pocket interesting objects he comes across
History: Robert was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Justice, Persistence. Bonds: Attractive, Criminal record, Rich. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +5
Possessions: 9000 cp.
Charles Norton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. Red garnet (130 gp).
Balimaar Coombs, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 40 pp.
John Carlyle, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he prefers to wear red clothing when he does not wear armor. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Optimist, Persistence, Fighting. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Ernest Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a plains tribe. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and someone believes him a fraud
Flaws: Ugly, Impulsive, Depressed. Bonds: Enemies, Nature, Job. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Magnifying glass.
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