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Kody Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright blonde hair and a scraggly beard. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Kody Merton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. Chalcedony (40 gp). Black opal (500 gp). Red spinel (150 gp). Sard (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear red tank tops with white pants. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Fighting. Flaws: Ugly, Selfish. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Drogo Hallewell, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Average lock.


Social Check DCs


John Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Flaws: Hedonist, Secretive, PTSD. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

John Westcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Wellington, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 11000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He wears a top hat to hide his balding. This brown eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Born in the north to a Knight, Dean learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Carlyle, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 15 (+2)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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