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NPC Generator

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Advanced [show]


Ernest Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears an entirely blue suit with yellow socks and a vest with buckled shoes. His long chestnut hair reaches down to his waist. His eyes are likewise brown.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Herbalist, Ernest learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was granted necromantic powers by his dying sister.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.

Ideals: Opinionated, Joker, Gifted. Bonds: Job. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Langdon, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills Nature +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Trym Stanley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is styled in orderly dreadlocks. His green eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Trym Stanley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. He keeps his brown hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Philantrophist. Bonds: Attractive, Guardian, Nature. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Dumph, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Peter hails from a village terrorized by giants. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Peter Beitz, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Tim Cason, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Tim Cason, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 2 Thunderstones.


Social Check DCs

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