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NPC Generator

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Advanced [show]


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His skin is fair and his fingers are delicate and long. His auburn hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He was granted psionic powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Theodoric Payton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 6 (-2)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp. Tiger eye turquoise (4 gp). Rose (60 gp). Black pearl (800 gp).


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Healer and found it very stressful. He has drifted from career to career and currently works as a Healer.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Sherwood, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Religious, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Blakeley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He works hard and plays hard.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a drow raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of drow

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Bertram Barton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Dustin was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Dustin Dumph, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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