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Advanced [show]


Thomas Riley, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. With a patchy silver beard and wild silver hair. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Thomas was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has worked as a Fletcher like his father before him.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Thomas Riley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Rhodochrosite (12 gp). Fire opal (600 gp). Fiery yellow corundum (600 gp). Jade (50 gp). 1 Minor magic item.


Social Check DCs


Diggory Shipley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Diggory Shipley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Red spinel (90 gp). Black pearl (800 gp).


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy blonde hair. His blue eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Stylist, who enjoyed hunting, Trym was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Barkeep soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Nature, Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Trym Darby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear pastel clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Mentor, Guardian. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Patrick Warwick, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Born in the west to a Doctor, Kody learned a great deal about his father's area of expertise. His childhood dream was to be a Animal Trainer, but he was a colossal failure. During his travels, Kody and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kody discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kody fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To get a good night's sleep; and to reunite with his old friends

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Kody Chatham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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