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NPC Generator

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Advanced [show]


Wymar Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Wymar was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Impeccable, Artistic. Bonds: Family, Attractive. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Wymar Marlowe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Violet garnet (400 gp). Blue sapphire (400 gp).


Social Check DCs


Randal Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, constantly wearing a black suit, green shirt, and tan tie. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Shy. Bonds: Slave, Attractive, Job, Enemies. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Randal Garfield, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)18 (+4) 17 (+3)7 (-2)
Skills Intimidation +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Cory Coombs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a red and blue robe with the hood down. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Cory Coombs, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a grey coat with brown slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Richard Yeardley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)6 (-2) 15 (+2)15 (+2)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 11000 cp. Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy tan suit. His hair is long and white with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Robert hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Spice Merchant soon after.

Motivation: To be a Dyer again; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Entrepeneur, Impeccable. Bonds: Attractive, Enemies, Job. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Robert Elton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)9 (-1) 6 (-2)9 (-1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs

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