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NPC Generator

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Advanced [show]


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of strength around his neck, and a rapier on his belt. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: William hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in rapier use. He has built up a small fortune and can afford his own way.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Wilberforce, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Sard (40 gp). Malachite (12 gp). White pearl (70 gp).


Social Check DCs


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy red hair. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Shipwright in town.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Gerald Hamilton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. Amber (100 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Gilbert Brixton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Glassblower, Gilbert learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Criminal record, Family. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Gilbert Brixton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp. Amethyst (140 gp). Bloodstone (70 gp).


Social Check DCs


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely black suit with green socks and a vest with buckled shoes. His auburn hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Nicholas was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Military, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Nicholas Marlowe, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His red hair is styled in orderly dreadlocks. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. He has had some formal poetry training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Lincoln, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)14 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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