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NPC Generator

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Advanced [show]


Hugh Springfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting tan shirt and pants, he is not a threatening figure. His silver hair is knotted and matted. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. By chance he met his sister recently and the two have been together since.

Motivation: Sabotage a competitor; and human compassion

Flaws: Antagonistic, Racist. Bonds: Criminal record, Job, Family. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Springfield, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Justin Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has no hair. His eyes are blue and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Born in the east to a Fortune-teller, Justin learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Justin Bradley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Deep blue spinel (900 gp). Jet (60 gp).


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Justice. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Ernest Ashton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)18 (+4)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp. Iolite (30 gp). Red-brown spinel (130 gp). Lapis lazuli (13 gp).


Social Check DCs


Trym Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His left hand appears badly burned and disfigured. His black hair is long and unkept. His eyes are green and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Trym Palomarez, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: Blue quartz (15 gp). 1 Masterwork studded leather.


Social Check DCs


Heward Thackeray, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light grey in addition to tight pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Heward's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Mentor. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Heward Thackeray, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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