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NPC Generator

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Advanced [show]


Alex Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a mace on his belt. His hair is long and chestnut with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Fighting, Artistic, Justice. Bonds: Criminal record, Rich. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Alex Clayton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears a feathered hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Actor, but he was a colossal failure. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Athletic, Artistic. Bonds: Job, Family, Poor. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Godfrey Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Red garnet (90 gp). Golden yellow topaz (900 gp). Malachite (7 gp).


Social Check DCs


Adam Wesley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: Adam wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Map Maker, who enjoyed hunting, Adam was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Wesley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Aldous Atherton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Darkwood Shield.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His hair is brown and curly. He wears large thick round spectacles.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: A deep hatred of dire rats; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Poor, Job, Enemies, Mentor, Criminal record. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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