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NPC Generator

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Advanced [show]


Randal Jacobs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His blonde hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor, Family. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Randal Jacobs, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Godfrey Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His chestnut hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Godfrey Ogden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. 1 Silk rope. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is wearing a long, blue, dusty cloak. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His gray unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. A freak accident while working with his Guard father left him crippled. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Disease. Bonds: Nature, Slave. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Tim Pinkerton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Theobald Asheton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Asheton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in green turtlenecks beneath a black coat with brown slacks. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He struck the Shepherd job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Job. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Kody Staurheim, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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