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NPC Generator

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Advanced [show]


Frederick Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. A freak accident while working with his Cartwright father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Nature, In love, Adventurer, Enemies. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Frederick Hadley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 sp. Deep blue spinel (500 gp). Malachite (8 gp).


Social Check DCs


Conrad Upton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fancy green suit. His white hair is lengthy. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Assassin, who enjoyed hunting, Conrad was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Slave, Job. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Conrad Upton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Stanton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long blonde hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Bonds: Guardian, Has a crush, Adventurer, Criminal record. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Stanton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. With a patchy brown beard and wild brown hair. His violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Flaws: Addict, Fearful. Bonds: Rich, Job, Family. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Thackeray, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with blue stripes complete with hood. He carries a battered falchion and tarnished hammer as well. His hair is short and red. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Persistence. Flaws: Shy, Impulsive. Bonds: Criminal record. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Anselm Dryden, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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