Gomory Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His red hair and beard is wavy and long. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 80 pp.
Theodoric Dudley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is wearing a perfectly clean shirt and pair of pants. He has styled his black hair well, parting it to the right. His fierce amber eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his son
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Rich, Military. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 8 (-1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +2
Possessions: 37000 sp. 1 Minor magic item.
John Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. He has no hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.
History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Lapis lazuli (11 gp). Azurite (11 gp). 1 Half-Plate. 1 Darkwood Buckler.
Aldous Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Glassblower, who enjoyed hunting, Aldous was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he has a crush on the local glassblower
Flaws: Forgetful. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Raymond Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He has red hair. His green eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north to a Map Maker, Raymond learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Map Maker.
Motivation: He feels threatened by others; and money/treasure
Ideals: Impeccable. Flaws: Depressed, Fearful. Bonds: Job, Rich. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
