Anthony Clive, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky tan painted plate armor. His auburn hair is greasy and uncared for. His eyes are a pleasant hazel.
Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Anthony took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated, Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 cp. Eye agate (14 gp). Coral (80 gp). Amethyst (80 gp). 1 Minor magic item.
Gunter Kensley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is black and very short. His eyes are blue and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Nature, Criminal record. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp.
Richard Burton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears pastel leather gloves, a pastel jacket, and tight pants. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Richard lived on a farm with his mother, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp.
Kyle Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. He is baby faced.
Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of a Barrister, who enjoyed hunting, Kyle was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. By chance he met his sister recently and the two have been together since.
Motivation: He feels that his past leaves him morally obligated to help; and to clean up the streets
Ideals: Artistic. Bonds: Family, Nature, Criminal record, Guardian. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Robert Barton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, violet, dusty cloak. His silver hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Dilettante business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Dilettante.
Motivation: He is unsatisfied with his job; and he wants revenge against illithids
Ideals: Athletic. Flaws: Racist, Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
