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NPC Generator

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Advanced [show]


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. His white hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Robert was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Flaws: Racist, Hedonist. Bonds: Immigrant, Attractive, Slave. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Robert Royal, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Ernest Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His brown hair is long and unkept. This violet eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Ernest managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Priest

Voice: German accent

Attributes [hide]

Ernest Sutherland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Sutherland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey painted combat armor at almost all times. His hair is golden and very short. His gray eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: Born in the east his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Balimaar Sutherland, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his red robe. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Odo's father didn't care for him much, and the feeling was mutual. He became a Armorer soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Snowdon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. He has brown eyes and a brown hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Shane Weld, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs

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