Miles Upton, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His hair is cut close to his head. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Mason, his father struggled to pay the bills. A freak accident while working with his Mason father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
Roland Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright golden hair and a scraggly beard. This green eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Miner business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miner like his mother before him.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Fighting, Athletic, Impeccable. Flaws: Forgetful. Bonds: Job. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Solomon Melancon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his tan robe. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Nature, Job, Criminal record. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy violet suit. His silver hair is thinning but still full. He is baby faced.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and to be a shoemaker again
Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp.
Peter Clifford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man is generally well dressed albeit a few years behind the times. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Tailor.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Military. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Moonstone (50 gp). Chrysoberyl (110 gp). Sard (50 gp).
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