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NPC Generator

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Advanced [show]


Gerard Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, green, dusty cloak. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Gerard studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Gerard Cotton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Backpack. 1 Healer’s kit. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a blue suit. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Adventurer. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Thomas Northcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple brown robe with tan stripes complete with hood. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Gentry, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Investigation +4, Performance +0
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. Jeweled anklet (1000 gp).


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Ugly, Racist. Bonds: Criminal record, Rich. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 5 (-3)10 (+0)
Skills Intimidation +2, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver chalice with lapis lazuli gems (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Hugh Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair, while still mostly auburn, has prominent grey streaks. He has brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Hugh hails from a village terrorized by goblins. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Enemies. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Hugh Shirley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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