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NPC Generator

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Advanced [show]


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a top hat to cover his moderate length brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker, Professionalism. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Rodney, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He is physically well-built. He has no hair. His violet unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Military. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Davenport, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black cloak. His red hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has achieved small success as a Sailor.

Motivation: He is not mentally stable, and does not behave rationally; and to be a mortician again

Flaws: Antagonistic, Fearful, Insane. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Reynard Enfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 9 (-1)10 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mason. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Interpreter, who enjoyed hunting, Peter was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Mason job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Job, Nature, In love. Occupation: Mason

Voice: Stutters

Attributes [hide]

Peter Ramsay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 17 (+3)6 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp. Amber (80 gp).


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Wymar studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record, Guardian. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Enfield, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 800 sp. Malachite (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp).


Social Check DCs

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