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NPC Generator

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Advanced [show]


Bernard Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, tan, dusty cloak. His hair is golden, silky, and of moderate length. His eyes are violet and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He is a Succubi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic, Joker. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Hackney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, grey cloak. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He hates Humans with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Nicholas Home, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 11 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Theodoric Langston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears professional attire. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. A freak accident while working with his Assassin mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich, Slave. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Langston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses in grey turtlenecks beneath a brown coat with green slacks. His hair is golden and curly. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Family, Adventurer. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Norman Elton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Gilbert Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant green.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Apothecary, Gilbert learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Gilbert Brandon, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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