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Advanced [show]


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His golden hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Trey studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Trey Clapham, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 3 Alchemist’s fire. 7 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His long auburn hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

John Chatham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Henry Ryley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Military, Religious. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Henry Ryley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills Arcana +6, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Enfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a violet costume with the symbols of the four houses of cards on his torso. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Gardener soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a laborer again

Ideals: Philantrophist, Impeccable. Bonds: Military, Job, Enemies. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Simon Enfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Odo Abram, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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