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Simon Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a red suit, grey shirt, and pastel tie. With a patchy white beard and wild white hair. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised by priests from a young age. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Simon Yorke, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Religion +5, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Aldous Washington, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair down. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Poor, Nature. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Aldous Washington, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears grey painted combat armor at almost all times. He has done his best to style his golden hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Glassblower, Norman learned a great deal about his mother's area of expertise. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Persistence. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Norman Ramsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. With a patchy blonde beard and wild blonde hair. His violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Persistence, Artistic. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

William Sydney, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 33000 sp. Star ruby (400 gp). White opal (400 gp). 1 Minor magic item.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. He keeps his long brown hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Theobald Dalton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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